Sound design for games.
Music, integration & everything in between.

I'm Tim — a videogames audio designer based in Europe. I record, synthesize, score and integrate sound for indie and student projects, with a focus on quality and iteration until things actually feel right.

Wwise · FMOD Unreal · Unity Open to opportunities

01 — Sound Reels

Reel 1 / 2

02 — Game Audio Credits

02.2026 – 04.2026

Into The Haze itch.io

  • Sound Design — recording, synthesizing, integration (Soundly)
  • Wwise & UE5 (Blueprints)
  • Wwise Spatial Audio: Portals, AkSpatialAudioVolumes, optimisation
  • Monologue recording & processing
  • Music*
View ↗
02.2025

The Gate itch.io

  • Sound Design — recording, integration into the game
  • FMOD & UE5 (Blueprints)
  • Music*
View ↗
2025 – Present

Cardstronaut Steam

  • Sound Design — mainly synthesizing, Soundly, integration
  • Unity and FMOD
  • Music*
View ↗
09.2025 – 01.2026

DeltaVR University of Tartu internship

  • Sound Design — recording, synthesizing, integration (Soundly)
  • Unity + FMOD, Steam Audio (sound occlusion)
  • Music*
  • Devlog for future sound-related developers
View ↗
2025

EleBall Steam

  • Gameplay music
View ↗

* Music made in collaboration / co-authored on most listed projects.

03 — About me

I'm passionate about sound design, music, learning new tools and overall growing in this field. Most importantly — I care about quality and iterating to achieve something worthful.

In addition, I have practical experience in development, mostly from gaming jams, internships and personal projects — so I'm comfortable jumping into engines, blueprints and middleware setups rather than just handing off assets.

04 — Skills & Stack

FMODWwiseReaperCubase
  • Unreal Engine — Wwise, FMOD
  • Unity — FMOD, Steam Audio
  • Python, basic C++ & C#
  • GitHub

05 — Education

2021 – 2024

University of Tartu

Bioengineering and Robotics
01 – 09.2021

Andrew Zeleno

Mixing & Mastering course

06 — Languages

English C1 Estonian C1 Finnish A2 Russian NT

07 — Get in touch

Have a project, a jam, or just want to say hi? Drop a line.